(*) Regardless of being armed or not, all variants retain the ability to utilise a laser designator. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. Arma 3 vehicle armor (noob questions) I was always curious which vehicle (allowed to be on Epoch by default) has the most armour. The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. Fuel capacity Object speed is equal to sqrt(x 2 + y 2 + z 2 . enhancing the vehicular experience of Arma 3. Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . Strider, Strider HMG, Strider GMG Hold [Left Shift] to increase throttle and gain altitude. You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. The offroud. Good night! The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . Reddit and its partners use cookies and similar technologies to provide you with a better experience. IF SPEED IS OF THE ESSENCE, OR YOU'RE IN NEED OF A LITTLE EXTRA FIREPOWER, ACQUIRING THE SUPPORT OF A Speed limiter and auto-cruise modes for vehicles. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. along with them, submersible vehicles such as the SDV. Create an account to follow your favorite communities and start taking part in conversations. I've found this out, thanks. landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. About the lights, i figure out that is because the option to turn it on only appears at night time. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. Info This script was used to get speeds. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. enemy & What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. Any way how to edit it? Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. It is only visible to you. The Strider is a four-wheel drive armed reconnaissance vehicle. It takes 20% less damage to hits to HE-type munitions. Description Speed limiter and auto-cruise modes for vehicles This mod allows drivers to set a maximum speed for their vehicle, or to set an auto-cruise function for the vehicle to maintain set speed autonomously. Espaol - Latinoamrica (Spanish - Latin America). Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. Scrolling slower (or in smaller increments) should improve turn speed a bit. But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . As you are unarmed, you have nothing to raise/lower. This item will only be visible to you, admins, and anyone marked as a creator. 1) How to change the vehicles (car/boats/heli/planes) speed, please? Once all these conditions are met you can enlist fighters to your cause. On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? As often as it's done Tandem HEAT explosive charge. 200+ km/h. The gunner position exclusively controls all weapon systems remotely on the armed variants. Otherwise, like Yannick said, it does have a max rotation speed. GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). All four of the Strider's wheels are able to resist just 250 points of damage. Here's some data. Maintaining a constant speed up till now is annoying at best. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. And do you recommend me a better way to increases (or implement) an speedboat much faster, please? Or do u knew some tutorial that have a step by step to do that, please? But seeing as they already bothered adding this config entry - I suspect there is a high possibility to see manual gearboxes in the future :). I'd assume in MP execute that locally to the driver. One of the most significant additions to Arma 3 is the introduction of underwater environments Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Look for an existing shop, do a global search of notepad with this shop, lets say you have an "car" shop so search "car". Taking this 50 question Texas CDL practice test will help you prepare for the exam by proving valuable insight into the areas you need to review more thoroughly. Destroying all of the Strider's wheels will be needed to immobilise it. The fuel tank can resist up to 100 points of damage before it ruptures. Features The hatchback speed, the offread speed, the boats speed. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. and the 2 civ boats pleases. ARMA 3 is processor clock dependent first (both client- and server-side). The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. There may be other solutions, this is just something I have done for moving a large sub around in the water. If you don't know how to work with configs or Arma 3 Tools I would just suggest not to at all. So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. Item capacity Other questions When? Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; What would be the point of using gears if the vehicle accelerates the same? Game updates, videos, pictures, discussions, help, and more. The mod works for all vehicles that use tank, car or boat physic modelling. 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. Stance/Toggle raise weapon: meters/second (rounded down to thousandths place). Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). I cannot find this script anywhere, the only place I can find links to for it go to Armaholic, and obviously everything there is wiped. Could anyone help me with 2 things please: The RCWS turret on armed variants can only survive 40 points of damage before failing. You can check single core performance benchmark score of your server's processor to estimate if it can run Arma well. The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions. Interior. Espaol - Latinoamrica (Spanish - Latin America). The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. It is incorrectly classified in-game as an MRAP. By using this site, you agree to our Terms of Use. That should allow the vehicle speed up until it hits 50km/h. That would make it more useful to use the other keys 'Q' and 'W'. I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? It has an effective firing range of 800 metres up to a maximum of 1,500 metres. VEHICLE IS ALWAYS AN OPTION. By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. This can be provided by nearby houses, or by building tents. Valve Corporation. The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. Running the game at 4x speed shows that unarmed sprinting gives these values. Please see the. However, since these were the only fast-movers available in the vanilla game, these fighters quickly turned into jacks-of-all-trades, serving as dog-fighters or interceptors, just as much as they were used as CAS aircraft. I can open it with notepad++ but it is crypted (a lot of unknew characteres). Fly low and fast to the Seats Climbing with the highway gear now is painfully slow getting up an off-road incline. All trademarks are property of their respective owners in the US and other countries. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. Untested so mileage may vary. PHYSICS Use the rudder [Q] and [E] to rotate left/right. Press question mark to learn the rest of the keyboard shortcuts. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. Crouched, unarmed sprinting is the fastest way for infantry to travel on foot, Standing sprint with binoculars is the next fastest way @ 6.267 m/s. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). this of course complicates things since im trying to implement this in a multiplayer-mission, thanks for the advice ill look into it. The hull can resist up to 200 points of damage. Would be good to have wheel spin and skid if using 'E' from a standing start. Then if you want your vehicle to have customizable paint, you can configure them in the color file (i dont remember the exact name im sorry im at work), It might be but confusing, but i hope u'll understand this whole text, otherwise quote me again and tell me what you do not understand. LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. Faction There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic It's measured in meters-per-second. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. 4000 mass If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. Armed Assault Wiki is a FANDOM Games Community. It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). Create a new vehicle shop is very simple. Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. Crew Capacity modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. Strider 128 km/h on land12 km/h in water Could you help me with that, please? on release it should close the damn menu, or it closes after selecting an action. Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. Can someone clue me in on where to find these scripts, or how to make one myself? By Variants Maintaining a constant speed up till now is annoying at best. Secondary armament If you have a related Youtube channel, enter the URL. About the mods, i found the config for the cars, but its in .BIN format. have at act as an accelerator. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It have: vItemSpace , licenses[] , price and textures[] . Here's some data. At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. should free up the scroll wheel for more practical function like speed control. WARFARE ACROSS THE VAST LANDSCAPES OF ARMA 3. To do so, you can create your own templates in the scenario config file. A guide to graphics settings vs frame rate for Arma 3 in 2021. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. #4 [ESD]Calibre May 9, 2017 @ 2:51am // it was necessary to use limitSpeed repeatedly before Arma 3 1.24 _this setVariable ["speedLimit", 50]; . action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. The Strider's body can survive 1,600 points of damage. to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . How about adding gears while we're at it? All rights reserved. The Fire Control System is only able to automatically zero on stationary targets and requires 1 second to finish adjusting. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. @marxman28 You may want to check your mission for those errors as this mod makes no changes to the physics simulation of the game. Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". Due to using a flat bottom as opposed to a traditional V-shape hull like the Hunter, the Strider is more vulnerable to explosives. PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. This item will only be visible in searches to you, your friends, and admins. So the question that i have is a two-parter: 1. simulation yet seen in the Arma series. I'll record a video showing the error with Gun Shop and post here to show what's happening. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. It's measured in meters-per-second. Everything about the ARMA game series by Bohemia Interactive on reddit! Is possible to show the option all time of the day, too? When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: Type The introduction of a new PhysX-powered physics model has resulted in the most detailed All rights reserved. Also if using CBA you could use their perFrameHandler instead. Can be slingloaded joew Yes (all variants) It's meant to have a maximum rotation speed. Very useful with HAFM naval units. Just like with the stance system for infantry. FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. Multiply by 3.6 to get KM/H. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. A guide to graphics settings vs frame rate for Arma 3 in 2021. Promotional screenshot released during the pre-Alpha. I can't find the PBO of the original Arma 3 vehicles. It has continuous effect and AI will not break through the speed limitation until one is contacted, engaged or regrouped. How do you even aim? For those insertions where surprise is key, deploy the SDV and approach the target from below. Great Mod but needs a resume button, having to retype the cruise speed again because U touched the brake is a fiddly ball ache, please add a resume button to make this mod awesome again! To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. ObjectVariable setVelocityModelSpace [x, y, z]; x will shift left (negative) to right (positive), y will shift backwards (negative) to forwards (positive), z is up (positive) and down (negative) relative you the objects facing direction. Another pre-Alpha promotional screenshot displaying the interior of the Strider. Multiply by 3.6 to get KM/H. I can't understand the reason. I got a problem with Jozen mod. It's not as indepth as your solution but it is there. and, Only 20% of damage is transferred onto the Strider's "health" pool. When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The engine (and its fuel tank) is located in the rear of the vehicle in a separate compartment instead of being at the front. When it's done How often? So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). Conditions. So lets see. HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm Games. So, the first step is ho to change the speed of this vehicles. The number of recruits available at the location is determined by the total of all the towns in its recruitment radius. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. I think the only true way to increase the speed would be to make an addon and change the speed characteristics of that vehicle. The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . Damage upon the turret will not be shared with the Strider's main "health" pool. Depletion of its integrity will always result in a catastrophic kill. WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS Press question mark to learn the rest of the keyboard shortcuts. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. Articles containing unused/removed content. Can only be applied via script or using the Virtual Garage. The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 Description Description: Sets velocity vector of an object in m/s. No matter the variant, they all utilise Composite Armour plating. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats). While convenient, it broke other vehicle physics in the game. I'm not gonna tell you how tho because I can't be bothered, just look for yourself and you'll find it eventually. the current action menu is too clunky. However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. Top speed Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. It takes 200% increased damage from high-explosive (HE) type munitions. By November 24, 2016 in Solved. The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Obilgatory im am relativly new at editing and scripting in Arma3. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. (You go slightly faster than listed). Armed: 4 seats: 1 Driver 1 Gunner 1 Commander 1 Passenger Item capacity 4000 mass Top speed 128 km/h on land 12 km/h in water Fuel capacity 26 fuel units Weight 9700 kg (all variants) Can be slingloaded Yes (all variants) Primary armament HMG Loadout: 1 RCWS HMG 12.7 mm GMG Loadout: 1 RCWS GMG 40 mm Secondary armament Targeting: I never liked, in any game, tapping the "gas pedal" to accelerate with. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. I didn't find any mod with a nice speedboat and the Arma's original is too slow. Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. The problem is that the vehicles are under powered (torque) so there is no need for any key other than 'E' at the moment. if you have a look in the Arma3AlphaProfile file in your documents folder, you will find command functions for shifting up and down gears.